10 • THE UNIVERSITY DAILY KANSAN DRINKING GAMES THURSDAY, APRIL24, 2003 Win or lose: qames with booze By Neil Mulka nmulka@kansan.com Jayplay writer There is nothing wrong with a little competition among friends, especially when the competition involves beer. Yes, drinking games. It's the time when people can gamble and all they have to lose is their sobriety. It doesn't matter who wins or who loses because everyone reaches that one common goal of the evening: to get, as the '80s pop band INXS puts it, elegantly wasted. There are as many drinking games as there are types of booze, ranging from simple social beer drinking to the increased complexity of games within games. Feel like watching a movie? Try the Star Wars drinking game. Wanna put a naughty spin on an innocent childhood game? Bust out "Chutes and Ladders." Feeling the need for some team spirit? Play a loud, raucous game of Cups. Of course when mixing beer and anything with rules, there will be halfdrunken arguments on how the game is supposed to be played. Never to fear, Jayplay has combed the Internet, asked experienced students and done some personal experimentation to bring about the official Jayplay guide to drinking games. Enjoy responsibly. Chutes and Ladders Equipment: Beer, Chutes and Ladders Players: Unlimited Buzz Factor: Drunk This is a childhood favorite with a slight twist. Simple but it gets the job done relatively quickly. All someone has to do is this: When going up a ladder, count the number of squares the player has moved over and up and distribute that many drinks among the other players (e.g. four over and three up = seven drinks: two to person A,three to B,two to C). When going down a chute, count the number of squares over and down and that player has to drink that many squares. If the spinner lands on no number, spin again and everyone takes that many drinks and proceed as normal. Quarters Equipment: Beer, a quarter, shot glass, table Players: Unlimited Buzz Factor: Moderate The goal of this game is simple: Bounce a quarter off the table and into a shot glass. If the quarter goes into the glass, the shooter chooses someone to nark. The shooters con- drink. The shooters continue to play until they do not make the quarter in the cup. Play then proceeds clockwise to the next shooter. If a shooter makes three quarters in a row into the shot glass he makes a rule. For example: Don't use the word drink. If anyone uses the word "drink," he has to drink. If any rules are broken, the person who broke the rule must drink. Quarters is the drinking game of choice for Lawrence resident Pat Barrett. "I like it because it reminds me of Tiddlywinks," Barrett said. Cups Equipment: Beer, Dixie cups, table Players: Minimum of six Buzz Factor: Tipsy This game is all about team spirit and encouragement. Two teams line up on opposite ends of the table. Each player en a Dixie cup of is given a Dixie cup of beer. Designate which end of the team is to go first, count to three and drink. After the first players from each team finish a drink, they must position their cups on the edge of the table. Each player then must proceed to flip his cup until it lands upside down (the mouth of the cup is face down). If a player misses he has to try again. Once the flip is achieved the next player has to repeat the process. The teams must race through the players to see which side finishes first. The round ends when one team has all of its cups emptied and upside down. This scores the team one point, and the other team has to finish its beverages, no matter where it is in line. Equipment: The official, full-length DR Chipper promotional video, available at drchipper.com. The DR Chipper drinking game. Play at least 20 rounds to achieve that funny feeling. beer Players: Unlimited Buzz Level: Drunk and possibly, chipper Here's a game created by Nick Amburgey, Wichita junior. Order the DR Chipper (a line of wood-chipping equipment) promotional video, pop it in and watch. Whenever the narrator mentions the word product, a type of wood or shows wood being chipped during his 12 minute sales pitch, drink. "It's nuts, it's a total frenzy of drinking," he said. "It's like drinking eight beers in a 12 minute span." Amburgey said this game is preferable to card-based games because of its simplicity. Writers note: It is not advisable to operate a DR Chipper after playing. Think back to the ending of the film Fargo. Kings (AKA, Circle of Death, Mushroom of Death) Equipment: A deck of playing cards This card game brings about the most drunken debate about the rules so let's lay down the law. Sit in a circle, and put one can of unopened beer in the middle. Spread cards in a circle around the beer. Pick a player to draw a card. If the player draws a two to a five, that player must sip from the beer the number of times shown on the card. If he draws a six to a nine, he has the privilege of giving out that many sips to his competitors. The rules for 10, Jack, Queen, King and Ace are as follows. 10: Thumb Master — the player who draws puts his thumb on the table. The last person to do so drinks. The player can put the thumb down whenever he wants until another 10 is dealt. Jack: Rhyme — the player who draws says a word. The person to the left must rhyme with the last word. This continues in clockwise order. Rhyming words must not be repeated. If you repeat a word or can't think of one, you drink and the round ends. Queen: The player who draws thinks of a category like presidents of the United States. Then, he says a president's name. Then, the person to his left must think of another one, say Jimmy Carter. This continues in clockwise order. If you repeat an item or can't think of one, you drink and the round ends. King: The person who draws this is a king and can make up his own rule and that rule can be whatever he wants such as banning a common word or changing everyone's names. Be creative. Anyone found violating this rule during the game is punished by drinking beer. Ace: Social, everyone cheers and takes a sip. After the card has been drawn, it must be placed on top of the can with at least two corners hanging off. Every card drawn must be put on. If a player knocks off ANY of the cards, he is forced to chug the entire beer. The game ends when all of the cards are done. This card is among the favorite of Adam Kostecki. "I like the options this game offers," Costecki, Topea junior, said, "The social, the categories and rules." Equipment: Cards, beer Drunken Solitaire Players: one Buzz Level: Drunk Here's a game for the lone drinker. Deal out a hand of standard solitaire and every time a new card is turned over, take a drink. "I invented this game when all of my friends were too busy to party," said Dominic Flask, Lawrence resident. The Hour of Power Equipment: Massive amounts of beer, shot glasses and a clock, preferably a digital with big red numerals. Players: Unlimited Buzz Level: Amazing, simply amazing The daunting task of this game is to take a shot of beer every minute for an hour. Seems easy at first but by the half-hour mark people will be yearning to use the urination station. According to BarMeister.com, "If you go to the bathroom before the end of the hour you must finish a beer." A variation of this game is known as the